OpenDUNE è una versione open source del popolare gioco "Dune II", prodotto in origine da Westwood Studios e rilasciato da Virgin Entertainment. Sono necessari i file dati di DUNE II, v1.07.
Il programma è distribuito come pacchetto ZIP: scaricare in una cartella temporanea e scompattare nella cartella di destinazione. Vedi sotto per il(i) link di download.
Qui di seguito trovi i link di download per l'installazione manuale del software:
OpenDUNE v. 0.9 (Release 2, 24/6/2024, KO Myung-Hun) | Readme/What's new |
v0.9-r2:
* Changed a midi driver from munt to fluidsynth
- you should modify `bin\opendune.ini' in order to use fluidsynth
+ set fs_soundfont=x:/path/to/sf2/file
+ set fs_audiodriver=kai
+ you should get a sf2(soundfont) file by yourself. |
www.hobbesarchive.com/Hobbes/pub/os2/games/strategy/OpenDUNE-0.9-r2.zip | local copy | |
OpenDUNE v. 0.9 (8/10/2020, KO Myung-Hun) | Readme/What's new |
OpenDUNE for OS/2
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1. How to run OpenDUNE
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1) Copy Dune v1.07 files to `data' directory1
2) Copy CM32L_CONTROL.ROM and CM32L_PCM.ROM to `roms' directory
3) Copy opendune.ini.sample to opendune.ini to modify default settings
* You SHOULD GET Dune2 v1.07 files and MIDI ROM files by yourself.
2. Tips
-------
* If CPU load is high, set mt32midi of opendune.ini to 0.
* If CPU load is still high, rename `roms' directory to something like
`roms.sav'. This disables MIDI sounds at all.
3. How to build OpenDUNE
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3.1. Requirements
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* libkai v2.0.0
* munt-libmt32emu v2.4.1
* SDL2 v2.0.4
* gcc v9.1
3.2. Configure
--------------
Just run configure like:
sh ./configure
3.3. Build
----------
Just run make like:
make
Then, you'll get opendune.exe in `bin' directory.
|
www.hobbesarchive.com/Hobbes/pub/os2/games/strategy/OpenDUNE-0.9.zip | local copy |
This work is licensed under a Creative Commons Attribution 4.0 International License.
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